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Shop UI solutions  

12 members have voted

  1. 1. How to prevent accidental purchase

    • Return the old shop menu in a form of book-with-bookmarks
      6
    • Add an option to disable diamond spending
      2
    • Add an option to toggle shop button on/off
      0
    • Permanently toggle off shop button in game modes (arena,dg,br,etc)
      1
    • Allow selling purchased items back at no penalty (within certain time limit after the purchase. 15 min should be enough)
      0
    • Do nothing (I want to be tricked into spending my diamonds)
      0
    • Do nothing but demand support team to undo the accidental purchase every time, manually
      0
    • Rearrange items in feed so that the first tiles are always with gold price tag and never diamond price tag even during events and limited time offers
      0
    • Delete the game (I do not believe that it will be fixed and it will only get worse)
      1
    • Do nothing but let players earn small amount of diamonds by in-game means (so that accidental purchases are not crippling permanently and only set you back by a few weeks)
      1
    • Add option to offload your diamonds(and other currencies) to your warehouse so that you don't have any diamonds in your pockets when you are not planning to buy stuff and the game treats you as if you are broke.
      0
    • Your ideas?(Write in comments)
      1
  2. 2. Should there be compensation if a player purchased something by accident

    • No (we want to suffer)
      2
    • Yes, but only if a player deletes the item without using it and proves it with screen recording
      3
    • Yes, but the item must be deleted by support team using your character ID
      5
    • No, but allow to sell it back to store at no penalty
      2
    • No, but allow to swap it for another item/set of items of equal worth (diamonds remain spent)
      0
    • Your ideas?(Write in comments)
      0
  3. 3. Which shop design is better

    • Old (book with bookmarks)
      7
    • New (long feed)
      0
    • Neither! Remove shop button and only allow access to shop via gorgor npc, because realism!
      5


Recommended Posts

  • 3 weeks later...
Posted

Congratulations! The shop became even worse! You didn't vote against the changes, now you can see the next stage of this mess.

Now all the free and gold priced items are hidden on different tabs. There is simply no daily deals tab. This was NOT made for convenience of players. Scrolling through the whole list of wares to find gold price tags among diamond price tags takes more time and serves no purpose.

And now there is also a tab with exp boosters. And before the exp update we were promised exp blockers to allow comfortable game for twins under exp mechanics. They had all the necessary tools to make an item that reduces/nullifies exp gain. It takes the same amount of effort to make either item but we still don't have exp blockers. Go figure!

By the way. If you wanted people to level up faster, you  didn't have to make an exp update. You could simply increase the gold and knowledge gain from various sources and people who wanted to level up would level up faster with mastery mechanics, and those who wanted twins could remain as twins with mastery mechanics without loosing the ability to open dungeon chests or to kill world bosses.

  • Administrators
Posted

Hi there! We're sorry that the in-game shop didn't meet your expectations. Your message has been passed to the development team. Thank you for your feedback!

  • 1 month later...
Posted

There are a few things that I think may help to counter accidental purchases due to the current inefficient shop UI:

1. Double confirmation. For purchases using diamonds, this would be a simple & easy yet extremely useful thing to do.

2. Category page. It would be great to be able to browse general categories tabs/buttons before entering to see the more specific available items related to them. This also acts as an extra step before a purchase is possible to avoid accidental purchases since the shop button is conveniently located on the player's main playing screen.

3. Relocate shop button. In addition to (and not dependent of) the previous point, changing the shop button's position on player's main screen would decrease the odds of accidentally entering shop & purchasing when clicking on screen edges (usually during battle or even simply moving the character on current map). A good position for it would be in between other buttons instead of the current position. (shop position ideas in attached images)

IMG_20250311_161757.jpg

IMG_20250311_162017.jpg

  • Administrators
Posted

Hi there! Thank you for your suggestions! We will forward the information to the related team. Many thanks for sharing your thoughts with us.

Posted

Or you could just return the old design that wasn't broken and didn't require fixing. It was lore friendly in a form of a book and had categories on the left and wares on the right and absolutely no way of purchasing by frequently tapping in the area where the shop button is. Just undo the changes and while you are at it, compensate diamonds to people who were tricked into buying your stuff and are still carrying it unused in their bags and remove the things they bought by accident from their inventories.

  • Like 1

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