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Posted (edited)

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Heroes!
Update 2.1 is out! This release primarily addresses bugs introduced in Update 2.0 and adds new content for upcoming Activity Seasons.

Here's what's new:

🛡 SkyPass Activity Updates

  • Collector

The minimum character level requirement has been reduced from 8 to 6

  • Hoarder

The completion requirement has been lowered – now, you only need to complete this activity 5 times instead of 12

  • Smell of Trouble

The minimum monster level requirement has been reduced from 4 to 3

  • Step Into the Arena

This activity has been removed and will no longer appear

  • Locksmith

The completion requirement has been increased from 3 to 6, and the reward has been raised to 300 activity points.

Two additional tasks have also been added: open 2 chests for 100 points and 4 chests for 200 points.

  • New Activity: Monster Hunt


🔧 Store Enhancements
The store interface has been redesigned for a smoother and more intuitive experience
The layout has been reorganized to improve clarity and prevent accidental purchases
Navigating through the various store sections is now easier and more user-friendly


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Other Changes

Fixed an issue that effected the cost of learning Mage equipment talents

Increased the effectiveness of the Luck Sphere:

  • Previously: Increases the chance of success by 1.5 times
  • Now: Increases the chance of success by 2 times

With Update 2.1, we've boosted the experience you earn by defeating monsters, battling world bosses, completing raids, and finishing Gorgor contracts.

We've also implemented a number of smaller tweaks and bug fixes to further improve your gaming experience. We look forward to hearing your feedback on these changes!

See you in the game!
Team Skylore

Edited by Laudna
  • Thanks 1
Posted

Step Into the Arena

This activity has been removed and will no longer appear

Because every activity has to force a player to gain experience. As if it wasn't bad enough to have 10+ level gap between players with same mastery on arena, now that gap will be even bigger.

You didn't make those tasks easier. You first made those tasks harder and then dialed down slightly. To new players and to players with weak memory I will remind that:

Hoarder - could be easily done by opening various chests. Not just arena and dungeon chests, but a blacksmith chest, which was REMOVED from the guild shop. You could even buy white equipment from merchants! And it wasn't a bug. It was a clever way to save time. A know-how in the game about knowers! Those who figured it out, could enjoy the easy task, but you had to ruin it! Even that gas mask quest item in dynamic area in factorium counted towards this task

Locksmith - was much easier when we didn't have keys! You could open chests in queue just by waiting a few hours. But if you get this task near server evening when you don't have keys, you will have to wait till tomorrow to have your keys replenished. With chest queue you could have multiple chests ready to be opened. So the schedule of when you are doing arenas and dungeons was more flexible!

 

Collector - are you kidding me? We had the ability to upgrade items from white to green! And we had roughly one green chest from arena/dungeon per day for free, just because we had the chest queue. Now you need a special key to open green chest to get that green piece of gear, because otherwise you will need to grind A LOT untill that item drops from some monster!

Smell of trouble wasn't even difficult. That's just cosmetic change to the game. Most players wouldn't even notice!

 

The only good thing is that you finally fixed the shop UI. It only took you six months! I've been warning people about this UI trap every day for HALF a year! Did you figure out that it was no longer effective as a method to trick players into buying your stuff by accident? How about compensation to all the victims? I still have a lootbox that I didn't intend to buy. I kept it in my warehouse for six months! How much more proof do you need that it was accidental purchase? And some players lost 1500 diamonds by accidentally buying costumes!

And you have the audacity to call it "store enhancement"! As if you didn't mess it up first, as if the original UI was bad. No, that is not an enhancement. You merely fixed an error that you made 6 months ago! Your "enhanced" store UI is still inferior to what we had in 2024.

You didn't even make the shop UI good. The original version was in a form of a book with bookmarks. It was very lore friendly. The new version is basically tiles over blurry background. 

 

How about you fix the pathfinding on abandoned shooting range because powerups can only be approached and picked up from northern direction

How about you fix the sinister graveyard so that ANY attack interrupts gathering of the ghost powerups?

And return the blacksmith chest to guild shop!

And remove the prohibition to enter arena if inventory is full. Throwing away chests after every battle is not fun. It ruins the flow of arena spam.

Also, you INCREASED the repair cost of equipment on lower levels. It was 180 gold per item, now it is 300 gold to repair from the same amount of damage. Seriously, this is just petty.

 

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