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[2022.04.05] 1.3.0 Update: Changelog


Ollie

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Item Level Up

In the new version of the game client, it will become much more convenient to level up your equipment. And all thanks to the addition of a function in the interface - quick selection of resources for improvement.

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The new tool will allow you to automatically select all items of a certain rarity at once for use in the process of leveling up equipment.

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In addition, in this Forge tab, we have moved away from the sorting function and replaced it with special filters that you could see earlier in the item selling interface. This will allow you to use the new tool more efficiently!

 

Inventory

Merchants, traders and craftsmen of Skylore’s universe offer you a variety of goods and services, but often they do not require gold, but payment in another currency earned by the heroes during the adventure.

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For your convenience, we have developed a new tab in the inventory called "Wallet", in which you can track the amounts of all the currencies a character has.

We also paid attention to the amount of free space in the bags of brave Archeon explorers, because it should be enough not only for consumables for any situation and loot from adventures, but also for stylish outfits!

Therefore, in the new version of the client, some types of items will not take up space in the inventory, namely:

  • Suits
  • Quest Items
  • Inventory Expanders

In the future, we will be redesigning the inventory interface, but for now, the listed items will be displayed along with other contents of the bag, the size of which will increase by the number of cells occupied by such items.

P.S. There will be other types of weightless objects, but we will talk about them later;)

 

Quests in the Adamantine Caves

In the previous version of the client, you may have noticed that quests in Adamantine Caves were automatically displayed in your journal.

This change was made not only so that you don't forget about their existence, but also to be able to track their presence anywhere in Archeon without visiting the quest giver.

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We've gone a step further and added a timer to this quest type so you can know exactly when they'll appear. We remind you that tasks in Adamantine Caves are updated every 12 hours.

 

Other novelties, changes and improvements:

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And of course, there were some small, but no less important, fixes and changes in mechanics, interfaces and gameplay. Here is the main list:

  • The detection mechanic has been improved: a special effect has been added to it, which allows you to track the status of a character's invisibility. This effect is visible not only to you, but to everyone around you.

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  • Fixed the work of the final task in the Avenue of Craftsmen dynamic area: now the conversation with the NPC ends automatically, allowing players to fight the boss.
  • Fixes have been made to the work of reminders to learn a talent and push messages about the start of an event on the Battlefield - now the system does not send false notifications.
  • Fixed an issue that could cause a repeating sound effect from the "Notifications" tab during a dungeon.
  • Changes in how notification hiding works in Notifications Center: with each successive hiding of a notification of the same type, the hiding time will increase up to 7 days.

***

For now, this is all we would like to tell you today. We will definitely tell you about the mechanics and content that we are already working on next time - follow the news and don't miss anything.

See you in Skylore!

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