Please note: This article provides a general overview of Artifacts. Exact values depend on the Artifact's level and are displayed in-game.
Universal Artifacts
Pulse Stabilizer
Protects against the Abyssal Pulse distortion in Abyss: Ruins of Oblivion, completely negating or reducing its damage depending on the Circle.
Universal, Any Class
Monster Tamer
Reduces damage taken from Boss and Elite monster abilities in Abyss: Ruins of Oblivion.
Universal, Any Class
Uncommon Artifacts
Lucky Die
Повышает шанс критического удара для первой атаки в каждом бою.
Атака, Любой класс
Four-Leaf Clover
Increases Ability Power.
Attack, Any Class
Bronze Gearwheel
Increases Attack Power.
Attack, Any Class
Power Module
Increases your area damage.
Attack, Any Class
Duelist's Tankard
Increases your single-target damage.
Attack, Any Class
Reinforced Battery Cell
Empowers your next attack if you avoid taking attacks for a while in combat.
Attack, Any Class
Honeywax Candle
Grants Barrier when your health drops below 25%.
This effect can only occur once every 15 seconds.
Defense, Any Class
Meditation Incense Burner
Reduces damage taken while your health is below 25%.
Defense, Any Class
Stone Vase
Grants Barrier if you avoid taking attacks for 8 seconds in combat.
Defense, Any Class
Oak Acorn
Reduces damage taken from melee attacks.
Defense, Any Class
Maple Leaf
Reduces damage taken from ranged attacks.
Defense, Any Class
Pine Cone
Reduces the damage of the first attack that hits you in each combat.
Defense, Any Class
Painted Folding Fan
Dodging an attack grants Haste and Regeneration.
This effect can only occur once every 5 seconds.
Support, Any Class
Writing Set
Blocking or parrying an attack restores health.
This effect can only occur once every 7 seconds.
Support, Any Class
Ornamental Weather Vane
Using your heroic ability reduces its cooldown.
Support, Any Class
Young Hero's Companion
Increases movement speed while out of combat. This effect remains active for a while after entering combat.
Support, Any Class
The Arinar Times
When your health falls below 30%, you gain Invisibility.
This effect can only occur once every few seconds.
Support, Any Class
Stamina Weights
Increases maximum health.
Support, Any Class
Rare Artifacts
Heart of the Giant
Taking a single hit that exceeds 15% of your maximum health unleashes a shockwave, dealing damage to nearby enemies and removing one stack each of Barrier, Mental Barrier, and Floral Garland.
This effect can only occur once every few seconds.
Attack, Any Class
Sharpsting Stinger
Critical hits begin a chain of increasingly powerful attacks. Each subsequent critical hit continues the chain, up to a maximum of three attacks.
Attack, Any Class
Mark of Harad
Damaging an enemy affected by Slowdown has a chance to deal additional damage, replacing Slowdown with Root for 2 seconds.
Attack, Any Class
Shusha Paw
Dealing damage has a chance to remove one stack each of Barrier, Mental Barrier, and Floral Garland and strike an additional random enemy near the target.
Attack, Any Class
Ilhor Lens
Increases damage dealt to enemy characters with high health.
Attack, Any Class
Magnetron's Hammer
Increases damage dealt while under Barrier or Mental Barrier.
Attack, Any Class
Star Shard
Increases damage dealt while your health is low.
Attack, Any Class
Medallion Collar
When your beast spirit dies, your damage dealt is increased for a short time.
Defense, Hunter
Monster Skull
Restores health while out of combat. While in combat, restores health every 3 seconds if you stand still for 3 seconds.
Defense, Any Class
Branch of the Good Tree
Taking damage heals the party member with the lowest remaining health.
This effect can only occur once every few seconds.
Defense, Any Class
Icehorn Shaman's Drum
Enemies that hit you with melee attacks have a chance to receive Freezing.
Defense, Mage
Nuadu's Aegis
Taking damage from an invisible enemy grants Barrier.
This effect can only occur once every 5 seconds.
Defense, Any Class
Queen's Silk
Reduces damage taken from enemy players while under Barrier or Mental Barrier.
Defense, Any Class
Griffowl Feather
Dodging an attack restores health.
This effect can only occur once every few seconds.
Defense, Any Class
Boar Tusk
Blocking an attack has a chance to restore health to you and party members within 10 meters.
This effect can only occur once every 15 seconds.
Defense, Guardian
Plate of A'Nuin
If there are more than 2 enemies within 4 meters, taking damage has a chance to grant Barrier for 6 seconds.
Defense, Any Class
Gargoyle Head
Parrying an attack weakens the attacker, reducing their damage and Ability Cooldown.
Defense, Any Class
Clock of Chronos
Killing an enemy reduces the current cooldown of all active abilities.
This effect can only occur once every few seconds.
Support, Any Class
Mystic Mask
Gaining Fear, Stun, or Freezing has a chance to apply the same effect to a random nearby enemy for 2 seconds.
Support, Any Class
Kronun Rose
Landing a critical hit grants Bloodthorn. While active, killing an enemy restores health and increases damage dealt for 10 seconds.
Support, Any Class
Ifrit Lamp
Your auto-attacks have a chance to apply Shackles to the target for a few seconds.
This effect can only occur once every 10 seconds.
Support, Any Class
Sigmar's Heart Monitor
Healing an ally with Transmutation Circle, Directional Transformation, Healing Elixir, or Healing Transformation has a chance to grant them Barrier for a few seconds.
This effect can only occur once every 5 seconds.
Support, Alchemist
The Flying Altgardman
When invisibility applied by Invisibility or Thousand Blades expires, Shadowstep, Twilight Blade, Fan of Blades, and Thousand Blades have a chance to gain their invisibility bonuses even while you are visible.
Support, Shadow
Fairy Wings
Increases movement speed for you and nearby party members.
This effect does not stack.
Support, Any Class
Healing Bouquet
When your health is low, all healing received is converted into Floral Garland instead, providing a stacking protective barrier. This effect is removed when combat ends.
Support, Any Class
Epic Artifacts
Ultima Ratio
Landing a critical hit primes your next attack to deal additional damage and apply Stun to the enemy for a few seconds.
This effect can only occur once every 10 seconds.
Attack, Any Class
The One Wheel
Critical hits against targets affected by Barrier, Mental Barrier, or Floral Garland deal additional damage and apply Burn, Bleed, Poison, and Frostbite for a few seconds.
Attack, Any Class
Tarot Card
Whenever you gain Shackles or Silence, the same effect is applied to all nearby enemies and you gain Barrier.
Leveling the Artifact expands this effect to Stun, Freezing, and Fear.
This effect can only occur once every few seconds.
Defense, Any Class
Lotus Orb
Increases maximum health.
Taking a single hit that exceeds 25% of your maximum health further increases your maximum health for 15 seconds.
Defense, Any Class
Evenstar Vial
When your health falls below 25%, you instantly restore some health and gain stacks of Pure Tone for 6 seconds. Each stack is consumed to remove all control effects applied to you at the same time.
This effect can only occur once every few seconds.
Support, Any Class
Minute-Turner
Critical hits with auto-attacks reduce the current cooldown of all active abilities.
This effect can only occur once every 5 seconds.
Support, Any Class
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