Please note: This article provides a general overview of Artifacts. Exact values depend on the Artifact's level and are displayed in-game. Universal Artifacts Pulse Stabilizer Protects against the Abyssal Pulse distortion in Abyss: Ruins of Oblivion, completely negating or reducing its damage depending on the Circle. Universal, Any Class Monster Tamer Reduces damage taken from Boss and Elite monster abilities in Abyss: Ruins of Oblivion. Universal, Any Class Uncommon Artifacts Lucky Die Повышает шанс критического удара для первой атаки в каждом бою. Атака, Любой класс Four-Leaf Clover Increases Ability Power. Attack, Any Class Bronze Gearwheel Increases Attack Power. Attack, Any Class Power Module Increases your area damage. Attack, Any Class Duelist's Tankard Increases your single-target damage. Attack, Any Class Reinforced Battery Cell Empowers your next attack if you avoid taking attacks for a while in combat. Attack, Any Class Honeywax Candle Grants Barrier when your health drops below 25%. This effect can only occur once every 15 seconds. Defense, Any Class Meditation Incense Burner Reduces damage taken while your health is below 25%. Defense, Any Class Stone Vase Grants Barrier if you avoid taking attacks for 8 seconds in combat. Defense, Any Class Oak Acorn Reduces damage taken from melee attacks. Defense, Any Class Maple Leaf Reduces damage taken from ranged attacks. Defense, Any Class Pine Cone Reduces the damage of the first attack that hits you in each combat. Defense, Any Class Painted Folding Fan Dodging an attack grants Haste and Regeneration. This effect can only occur once every 5 seconds. Support, Any Class Writing Set Blocking or parrying an attack restores health. This effect can only occur once every 7 seconds. Support, Any Class Ornamental Weather Vane Using your heroic ability reduces its cooldown. Support, Any Class Young Hero's Companion Increases movement speed while out of combat. This effect remains active for a while after entering combat. Support, Any Class The Arinar Times When your health falls below 30%, you gain Invisibility. This effect can only occur once every few seconds. Support, Any Class Stamina Weights Increases maximum health. Support, Any Class Rare Artifacts Heart of the Giant Taking a single hit that exceeds 15% of your maximum health unleashes a shockwave, dealing damage to nearby enemies and removing one stack each of Barrier, Mental Barrier, and Floral Garland. This effect can only occur once every few seconds. Attack, Any Class Sharpsting Stinger Critical hits begin a chain of increasingly powerful attacks. Each subsequent critical hit continues the chain, up to a maximum of three attacks. Attack, Any Class Mark of Harad Damaging an enemy affected by Slowdown has a chance to deal additional damage, replacing Slowdown with Root for 2 seconds. Attack, Any Class Shusha Paw Dealing damage has a chance to remove one stack each of Barrier, Mental Barrier, and Floral Garland and strike an additional random enemy near the target. Attack, Any Class Ilhor Lens Increases damage dealt to enemy characters with high health. Attack, Any Class Magnetron's Hammer Increases damage dealt while under Barrier or Mental Barrier. Attack, Any Class Star Shard Increases damage dealt while your health is low. Attack, Any Class Medallion Collar When your beast spirit dies, your damage dealt is increased for a short time. Defense, Hunter Monster Skull Restores health while out of combat. While in combat, restores health every 3 seconds if you stand still for 3 seconds. Defense, Any Class Branch of the Good Tree Taking damage heals the party member with the lowest remaining health. This effect can only occur once every few seconds. Defense, Any Class Icehorn Shaman's Drum Enemies that hit you with melee attacks have a chance to receive Freezing. Defense, Mage Nuadu's Aegis Taking damage from an invisible enemy grants Barrier. This effect can only occur once every 5 seconds. Defense, Any Class Queen's Silk Reduces damage taken from enemy players while under Barrier or Mental Barrier. Defense, Any Class Griffowl Feather Dodging an attack restores health. This effect can only occur once every few seconds. Defense, Any Class Boar Tusk Blocking an attack has a chance to restore health to you and party members within 10 meters. This effect can only occur once every 15 seconds. Defense, Guardian Plate of A'Nuin If there are more than 2 enemies within 4 meters, taking damage has a chance to grant Barrier for 6 seconds. Defense, Any Class Gargoyle Head Parrying an attack weakens the attacker, reducing their damage and Ability Cooldown. Defense, Any Class Clock of Chronos Killing an enemy reduces the current cooldown of all active abilities. This effect can only occur once every few seconds. Support, Any Class Mystic Mask Gaining Fear, Stun, or Freezing has a chance to apply the same effect to a random nearby enemy for 2 seconds. Support, Any Class Kronun Rose Landing a critical hit grants Bloodthorn. While active, killing an enemy restores health and increases damage dealt for 10 seconds. Support, Any Class Ifrit Lamp Your auto-attacks have a chance to apply Shackles to the target for a few seconds. This effect can only occur once every 10 seconds. Support, Any Class Sigmar's Heart Monitor Healing an ally with Transmutation Circle, Directional Transformation, Healing Elixir, or Healing Transformation has a chance to grant them Barrier for a few seconds. This effect can only occur once every 5 seconds. Support, Alchemist The Flying Altgardman When invisibility applied by Invisibility or Thousand Blades expires, Shadowstep, Twilight Blade, Fan of Blades, and Thousand Blades have a chance to gain their invisibility bonuses even while you are visible. Support, Shadow Fairy Wings Increases movement speed for you and nearby party members. This effect does not stack. Support, Any Class Healing Bouquet When your health is low, all healing received is converted into Floral Garland instead, providing a stacking protective barrier. This effect is removed when combat ends. Support, Any Class Epic Artifacts Ultima Ratio Landing a critical hit primes your next attack to deal additional damage and apply Stun to the enemy for a few seconds. This effect can only occur once every 10 seconds. Attack, Any Class The One Wheel Critical hits against targets affected by Barrier, Mental Barrier, or Floral Garland deal additional damage and apply Burn, Bleed, Poison, and Frostbite for a few seconds. Attack, Any Class Tarot Card Whenever you gain Shackles or Silence, the same effect is applied to all nearby enemies and you gain Barrier. Leveling the Artifact expands this effect to Stun, Freezing, and Fear. This effect can only occur once every few seconds. Defense, Any Class Lotus Orb Increases maximum health. Taking a single hit that exceeds 25% of your maximum health further increases your maximum health for 15 seconds. Defense, Any Class Evenstar Vial When your health falls below 25%, you instantly restore some health and gain stacks of Pure Tone for 6 seconds. Each stack is consumed to remove all control effects applied to you at the same time. This effect can only occur once every few seconds. Support, Any Class Minute-Turner Critical hits with auto-attacks reduce the current cooldown of all active abilities. This effect can only occur once every 5 seconds. Support, Any Class
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