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PopRevolt

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  1. You guys been busy! Nice to see the dev team making some solid changes.
  2. PopRevolt

    Absalom

    Greetings! Introducing a new guild on the block - Absalom! The guild is named after my rather notorious warlock from Warspear-Sapphire. I am the founder of Sithlords on that server, which is the best MC guild to this day. I stopped playing warspear quite a few years ago, but have somewhat recently begun spending a lot of time in Skylore. I aim to make this guild a great and notorious guild similar to how Sithlords was run in warspear (if any of you are familiar with that). We will have an active discord, and eventually cause havoc on the server, farming bosses, spamming arena, and overall having a great time irritating the neighbors. Drop me a line in game @PopRevolt or come say hi on our discord channel which can be found at the bottom of the guild's official website: https://www.absalomguild.com/ Hope to see some early adopters who have faith in my vision and leadership abilities, as I am looking for some assistants to collaborate with and make this guild the best it can be! Cheers!
  3. Awesome! Thank you the update on your hard work. I am happy to see some of the things I suggested are being implemented, espiecally:
  4. PopRevolt

    Add Racial skills

    I don't really like the idea of the racial skills giving advantage over a certain race. The descriptions of the races during the character creation process already talk about them being skilled at certain things. I don't remember the exact descriptions but I recall one saying the particular race was skilled at archery, one skilled at magic, etc. Those descriptions should be turned into actual stats that are added as small passive bonuses.
  5. PopRevolt

    Add Racial skills

    Do the character creation choices not have any effects, other then the actual class you choose?
  6. Sounds good! I have submitted mine. 🤗
  7. PopRevolt

    trade/selling

    I would like a trading system too. They seem to be going with a more simple approach at the moment.
  8. PopRevolt

    Control is hard a little...

    I personally like the touch controls. Mostly, because it looks very nice with nothing on the screen except the bare essentials. I can see why some might prefer a d-pad though. But judging from AIGRINDs previous work I dont expect to see that implemented.
  9. PopRevolt

    Missões no lvl 8

    I can see alot of people struggle at this point
  10. Thanks for letting us test it out! Can't wait to play the full release!
  11. PopRevolt

    The subtleties of farming monsters

    Excellent post. Thank you for all the details!
  12. PopRevolt

    Player Economy

    Any plans to add a marketplace for players to sell to other players? Or direct exchanges? I think that is fun to have.
  13. PopRevolt

    End Game: Open World Bosses

    It is a very nice looking area. I am too scared to adventure too far into at the moment! Are we going to see some large scale bosses? So far I have found only mini-bosses.
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