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skill casting disrupting gameplay


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hello everyone, I'm here again to talk about the problem that occurs during the casting of skills and activation of consumables, 

Everyone here already knows that if you use a skill that has a slightly longer cast time or a consumable like potion and parchment your character ends up taking a few steps back and that might not seem like a big deal, but depending on the situation This simple bug can kill your character , Hahajah I'm not kidding, since the skill or the potion is crucial for the character in a moment of escape, and let's face it, going back several steps in a moment of escape it is not recommended, Right?

This bug interferes with positioning, makes your skill take longer to be cast and can still make you die in a moment that you could leave alive

It is serious!!! It has practically the same effect as fear, making your character walk to the opposite Direction . 

I would like to know when you are going to fix this bug

A simple solution would be if you could cast skills while walking.

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