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Terchs

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  1. Terchs

    Enemy became a teammate

    Today I went to the arena, and out of a sudden 1 of my enemies became a teammate, I screen proof attached We were only players, others were bots. It happened in the second match when only my enemy archer and tank left, the tank became my teammate and we couldn't attack each other. So I killed archer and we just waited till the end of the match
  2. Terchs

    Beast is buggy?

    #2 Noticed multiple times that after summon spirit cools down to 0s it resets back to 30s automatically without use of a skill
  3. Terchs

    Beast is buggy?

    Just figured #1, it happens only after I kill the boss in the middle. Also, today I saw a random guy (also archer) who couldn't autoattack, he was spamming skills only. #2 Not sure if it is related to the Call of the Pack, or just some random trigger to increase cooldown by Beast. So far saw this additional cooldown around 2-3 times on Beast randomly only for Spirit Rage
  4. Terchs

    Beast is buggy?

    So, I am an archer 21 level, and here are 2 BUGS I spotted recently. 1. Earlier before I had an issue a couple of times that I can't auto-attack the players in the arena for some reason, I thought it might be a disarm or something, but no, after respawn or a new round I couldn't auto-attack, even thought skills are working and summons auto-attacking. Only after completely closing a game and reloading back could fix the issue. Anyways I had it only 4-5 times. You might ask, why is it a beast problem? So, here it is (not sure if it is related to the recent update or not, cause I only get this 20lvl a few days ago), every time (it was twice in a row) I kill elites with other ppl and then go to fight the beast, I can't auto-attack him. The first time complete game reload fixed the issue, but the second time 4-5 reloads didn't. I had to exit the location and get back, only then it was fixed. I have a video (I can send it wherever you want), where I can't fight. If you don't trust me I am tapping the monsters, I was using Spirit rage which must trigger auto-attack. 2. So, Spirit Rage CS -> 'Call of the Pack' suppose to reduce the time reload of Summon Spirit by 50%, which worked always perfectly until the last fight of the beast today. It ADDED 50% more time to reload.
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