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CharadaGG

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Posts posted by CharadaGG

  1. Sejamos realistas,um Tank com habilidade de teleporte? Não faz sentido. 

    Ao invés de fazer "teleporte", deveria ser uma habilidade de investida, na qual o Tank pudesse avançar para um determinado local. 

    Captura de tela_20220728-143509-709.png

  2. To be honest, I didn't know if I reported this in SUGGESTIONS or BUGS... But here we go. 

     

    When using the "Unstable Mixture" skill, while the enemy (Shadow) is invisible, The "POT" animation automatically becomes invisible before you even touch the target. 

    Why does this happen? Something planned from the Devs to maintain some kind of balance? 

     

    Anyway, I suggest:

     

    If this is a BUG: Fix the visual effect and leave the skill in sight of the alchemist. 

     

    If that's on purpose: At least they could leave it in plain sight before they even touch the target. 

     

    I appreciate the devs' attention and look forward to the response and, if possible, an explanation about.

    20210629_211729.jpg

  3. I would suggest a small animation on the head part of the skin.... Because I found her very caught and a little strange the fire stopped. 

    Do you guys intend to animate the skin or something? 

    20210621_130501.jpg

  4. I've seen many players wanting to take advantage through the passages of Grotto Adamantine

    One is to activate an ability while in an lvl20 area and quickly enter a smaller lvl area. (explained in test 1)

    See the difference in attributes when it is used in the high level area up to the low level area (see the attributes of the lowest level in the test2) 

    Tip: Cut ALL ACTIVE SKILLS ATTRIBUTES ON BEFORE ENTERING LOWER LEVEL AREAS. 

    Have a nice game! 

  5. Good morning to you all!! 

    Devs, the study of ancient fossils related to dinosaurs is called PALEONTOLOGY!!! 

    Which is completely different from ARCHAEOLOGY (study of "human" traces) 

    But even so, it's still one of my favorite areas in the game!!! :D

    Screenshot_20210602-051714_Skylore.jpg

  6. Keeping in mind that most players finish SkyPass with a considerable amount of days left... I wanted to propose an idea

    Once we're done, picking up the last reward, they could add some reward for each, say, 1000 Stars

    Exemple:

    1000 stars= 1000 gold

    1000 stars= 1000knowledge

    Both the rewards and the necessary stars to achieve them is just one example. 

    @Ollie

    Screenshot_20210523-205252_Skylore.jpg

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