Veyrith Posted December 25, 2022 Posted December 25, 2022 The dungeon system in this game kinda irritated than any other games. Skylore gave us a dungeon with large and long map + VERY difficult mobs + no teleport option, and the worst is it's only for 10 minutes. So, I have 3 suggestions that could, must, should be add to the game : 1. You can add a teleport option. When the team has found the location of the boss, a teleportation will appear from the starting position to the boss's place directly. So that when a friend dies, they can go directly to the boss. Just imagine, the path from the starting position to the end of the map will takes 1-2 minutes 😐. 2. Add more minutes. That's okay if the difficulty of the mobs does not change but, at least give us MORE TIME. Walking in the game is a pain—too slow, meanwhile the boss's position always far from the starting position. 3. If 2 above is a bad idea, then maybe the difficulty of the mobs need to be nerf. And.. I always failed to do dungeons just because this problems : times up. 😢😢 2 Quote
Administrators Ollie Posted December 26, 2022 Administrators Posted December 26, 2022 Thanks for the feed back! We will definitely rework the dungeons in the future and take into account your requests. 2 Quote
Veyrith Posted December 29, 2022 Author Posted December 29, 2022 On 12/26/2022 at 9:17 PM, Ollie said: Thanks for the feed back! We will definitely rework the dungeons in the future and take into account your requests. Thanks you! 😭🙏 Quote
Xjhazx Posted January 16, 2024 Posted January 16, 2024 Add more puzzled stages before killing boss, not just killing monsters. Quote
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